# ObjectCollectionType (Complex Type)

### Namespace: http://midpoint.evolveum.com/xml/ns/public/common/common-3

Supertype: AssignmentHolderType
Object collection specification.

Item Summary
Name | Type | Multiplicity | Description
--- | --- | --- | ---
name | property PolyStringType | [0,1] | Human-readable, mutable name of the object.
description | property string | [0,1] | Free-form textual description of the object.
documentation | property string | [0,1] | AsciiDoc-formatted technical documentation of the object.
subtype | property string | [0,-1] | Type of the object.
fetchResult | property OperationResultType | [0,1] | Result of the operation that fetched this instance of the object.
extension | container ExtensionType | [0,1] | Extension container that provides generic extensibility mechanism.
parentOrgRef | reference ObjectReferenceType | [0,-1] | Set of the orgs (organizational units, projects, teams) that the object relates to.
trigger | container TriggerType | [0,-1] | Triggers for this object.
metadata | container MetadataType | [0,1] | Meta-data about object creation, modification, etc.
tenantRef | reference ObjectReferenceType | [0,1] | Reference to the tenant to which this object belongs.
lifecycleState | property string | [0,1] | Lifecycle state of the object.
operationExecution | container OperationExecutionType | [0,-1] | Description of recent operations executed on this object (or related objects in special cases).
lensContext | container LensContextType | [0,1] | Model context describing executed operation
policySituation | property anyURI | [0,-1] | The policy situation(s) of this object.
triggeredPolicyRule | property EvaluatedPolicyRuleType | [0,-1] | Triggered policy rules for this assignment.
policyException | container PolicyExceptionType | [0,-1] | Recorded exception from a policy rule.
diagnosticInformation | property DiagnosticInformationType | [0,-1] | Diagnostic information attached to this object.
indestructible | property boolean | [0,1] | Protection against accidental deletion.
assignment | container AssignmentType | [0,-1] | Set of object's assignments.
iteration | property int | [0,1] | Iteration number.
iterationToken | property string | [0,1] | Iteration token.
archetypeRef | reference ObjectReferenceType | [0,-1] | References to all applicable archetypes, including "indirect" archetypes such as archetype supertypes.
roleMembershipRef | reference ObjectReferenceType | [0,-1] | References to abstract roles (roles, orgs, services) that this focus currently belongs to - directly or indirectly.
delegatedRef | reference ObjectReferenceType | [0,-1] | References to objects (abstract roles as well as users) obtained via delegation.
roleInfluenceRef | reference ObjectReferenceType | [0,-1] | References to abstract roles (roles and orgs) that this focus may directly belong to.
type | property QName | [1,1] | Type of objects that belong to this collection.
filter | property SearchFilterType | [0,1] | Filter that is used to select objects which belong to this collection.
getOptions | container SelectorQualifiedGetOptionsType | [0,1] | Options to use when executing the search.
baseCollection | container CollectionRefSpecificationType | [0,1] | Collection used as a base for this collection.
domain | container CollectionRefSpecificationType | [0,1] | Domain for this collection.
defaultView | container GuiObjectListViewType | [0,1] | Specifies a default view of an object collection.
stats | container CollectionStatsType | [0,1] | Stats (statistics) setting and entries.

- ### Items

  - #### name

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Human-readable, mutable name of the object. It may also be an identifier (login name, group name). It is usually unique in the respective context of interpretation. E.g. the name of the UserType subtype is usually unique in the whole system. The name of the ShadowType subtype is usually unique in the scope of resource (target system) that it belongs to.

    The name may not be human-readable in a sense to display to a common end-user. It is intended to be displayed to IDM system administrator. Therefore it may contain quite a "ugly" structures such as LDAP DN or URL.

    Name is mutable. It is considered to be ordinary property of the object. Therefore it can be changed by invoking usual modifyObject operations. However, change of the name may have side effects (rename process).

    Although name is specified as optional by this schema, it is in fact mandatory for most object types. The reason for specifying the name as optional is that the name may be generated by the system instead of supplied by the clients. However, all objects stored in the repository must have a name.

  - #### description

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Free-form textual description of the object. This is meant to be displayed in the user interface.

  - #### documentation

    Flags: RAM,runtime

    Multiplicity: [0,1]

    AsciiDoc-formatted technical documentation of the object.

  - #### subtype

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Type of the object. It is used to distinguish what a specific object represents. Whether it is a different kind of organizational unit, project, team, or different kind of user, etc.

  - #### fetchResult

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Result of the operation that fetched this instance of the object. It is mostly used to indicate that the object is not complete or there is some problem with the object. This is used instead of exception if the object is part of larger structures (lists as in list/search operations or composite objects). If not present then the "SUCCESS" state is assumed.

    This field is TRANSIENT. It must only be used in runtime. It should never be stored in the repository.

  - #### extension

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Extension container that provides generic extensibility mechanism. Almost any extension property can be placed in this container. This mechanism is used to extend objects with new properties. The extension is treated exactly the same as other object properties by the code (storage, modifications, etc), except that the system may not be able to understand their meaning.

  - #### parentOrgRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    Set of the orgs (organizational units, projects, teams) that the object relates to. This usually means that the object belongs to them but it may have other meanings as well (e.g. user manages an organizational unit).

  - #### trigger

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    Triggers for this object. They drive invocations of corresponding trigger handlers at specified time.

  - #### metadata

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Meta-data about object creation, modification, etc.

  - #### tenantRef

    Flags: RAM,oper

    Multiplicity: [0,1]

    Reference to the tenant to which this object belongs. It is a computed value set automatically by midPoint. It is determined from the organizational structure. Even though this value is computed it is also stored in the repository due to performance reasons.

  - #### lifecycleState

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Lifecycle state of the object. This property defines whether the object represents a draft, proposed definition, whether it is active, deprecated, and so on.

    There are few pre-defined lifecycle states. But custom lifecycle states may also be defined. Pre-defined lifecycle states are:

    - draft: Definition of the new object in progress. The object is NOT active. The definition may change at any moment. It is not ready yet.
    - proposed: Definition of a new object is ready for use, but there is still a review process to be applied (e.g. approval). The object is NOT active. However the definition should not change in this state.
    - active: Active and working definition. Ready to be used without any unusual limitations.
    - deprecated: Active definition which is being phased out. The definition is still fully operational. But it should not be used for new assignments. E.g. it should not be requested, it should not be approved, etc.
    - archived: Inactive historical definition. It is no longer used. It is maintained only for historical, auditing and sentimental reasons.
    - failed: Unexpected error has occurred during object lifecycle. Result of that event is that the object is rendered inactive. The situation cannot be automatically remedied. Manual action is needed.

  - #### operationExecution

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    Description of recent operations executed on this object (or related objects in special cases). The number of operations to be kept here is configurable.

  - #### lensContext

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Model context describing executed operation

  - #### policySituation

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    The policy situation(s) of this object. The situations are result of evaluation of the policy rules. This property is recorded for each object and can be used for reporting, diagnostics, target selection in certification campaigns, etc.

  - #### triggeredPolicyRule

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    Triggered policy rules for this assignment. (Not necessarily complete; subject to specified storage strategy.) This is EXPERIMENTAL functionality. It is possibly to change in the near future.

  - #### policyException

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Recorded exception from a policy rule. The exceptions that are approved are recoded here to avoid re-evaluating and re-approving them all the time. This is EXPERIMENTAL functionality. It is likely to change in the near future.

  - #### diagnosticInformation

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Diagnostic information attached to this object.

  - #### indestructible

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Protection against accidental deletion. If set to true then this object cannot be deleted. If the object needs to be deleted then it has to be modified first to reset this flag.

  - #### assignment

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Set of object's assignments. Assignments define the privileges and "features" that this object should have, that this object is entitled to. Typical assignment will point to a role or define a construction of an account.

    Assignments represent what the object SHOULD HAVE. The assignments represent a policy, a desired state of things (cf. linkRef, roleMembershipRef).

  - #### iteration

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Iteration number. Starts with 0. It is used to iteratively find unique identifier for the object.

  - #### iterationToken

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Iteration token. String value that is usually a suffix to the identifier based on iteration number. E.g. ".007". It is used to iteratively find unique identifier for the object.

  - #### archetypeRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to all applicable archetypes, including "indirect" archetypes such as archetype supertypes. Contains references to active archetypes only.

    Note: the value of this reference is only updated when object is recomputed. Therefore if a role definition changes then all the affected objects must be recomputed for this reference to be consistent.

    This is an operational property. It is set and managed by the system. It is used for efficient use of archetypes.

  - #### roleMembershipRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to abstract roles (roles, orgs, services) that this focus currently belongs to - directly or indirectly. This reference points to all the roles in the role hierarchy. It only points to the roles that were evaluated as active during last recompute (conditions were true, validity constraints not violated).

    Note: the value of this reference is only updated when a focal object is recomputed. Therefore if a role definition changes then all the affected focal objects must be recomputed for this reference to be consistent.

    Roles mentioned here are those that are NOT obtained via delegation, i.e. "deputy" relations. Relations acquired by delegation are listed in delegatedRef item.

    This is an operational property. It is set and managed by the system. It is used for efficient search of all current role members, e.g. for the purpose of displaying this information in the GUI.

    Note: roleMembershipRef will be probably renamed to something like linkRef or outboundLinkRef. We need to generalize it to contain information on generic links between objects (e.g. between child and its parents).

  - #### delegatedRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to objects (abstract roles as well as users) obtained via delegation. If A1 is a deputy of A, its delegatedRef contains a union of A, A.roleMembershipRef and A.delegatedRef.

    This is an operational property. It is set and managed by the system. It is used for efficient search of all current role members, e.g. for the purpose of displaying this information in the GUI.

  - #### roleInfluenceRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to abstract roles (roles and orgs) that this focus may directly belong to. This reference only points to the next role in the hierarchy. However, it is backed by a "closure" index in the repository subsystem. Therefore it can efficiently support tree-like queries. This reference points to the roles for whose the condition is not true. Therefore it does not reliably show who actually has a role. It shows potential role members - all the object that are possibly influenced when a role definition changes.

    This is an operational property. It is set and managed by the system. It is used for efficient search of all possible role members, e.g. for the purpose of recomputing all role members after the role definition is changed.

    TODO. NOT IMPLEMENTED YET. EXPERIMENTAL. UNSTABLE.

  - #### type

    Flags: RAM,runtime

    Multiplicity: [1,1]

    Type of objects that belong to this collection.

  - #### filter

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Filter that is used to select objects which belong to this collection.

  - #### getOptions

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Options to use when executing the search.

  - #### baseCollection

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Collection used as a base for this collection. In this case this collection may be a "concretization" of another collection. E.g. to create "active employees" collection use base collection referrence to "employees" archetype. And this collection adds a filer that selects only active user. The resulting collection will be a combination of those two.

    This mechanism may also be used without additional search filter to create a "named collection" for a collection that has quite a complex specification. E.g. "all managers in our company" or "owners of roles in role catalog".

  - #### domain

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Domain for this collection. Domain is a set of object that is "all the things" for this collection. For example collection of "active employees" will have a domain "all employees". Collection "failed resources" will have domain collection "all resources" and so on.

    The purpose of domain is mostly to evaluate percentages. E.g. what percentage of employees are active. Domain does not affect the collection itself. E.g. it has no meaning when collection is used in authorizations. Domain just adds some kind of perspective when collection is presented to the user. The domain may also be important for policy rules. E.g. policy rules that trigger a notificaiton when percentage of active employees gets too low.

  - #### defaultView

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Specifies a default view of an object collection.

  - #### stats

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Stats (statistics) setting and entries. This contains stats entries for collections. Simply speaking, it contains data about number of objects in collection.

    While counting collections is usually quite easy, we do not want to do that every millisecond. Therefore we count the collection and keep the data in this structure for a while. The data may not necessarily be persistent. This may be purely vitual data that never get stored in the repository. Ot it may be cached data. Or some combination. We also may want to store historical data about the collection for informational purposes.

    EXPERIMENTAL. Do not rely on this data structure.