# TaskType (Complex Type)

### Namespace: http://midpoint.evolveum.com/xml/ns/public/common/common-3

Supertype: AssignmentHolderType
TaskType contains information about a task (either transient or persistent). For background information and clarification of various terms used here, please see Task Manager and Task .

Item Summary
Name | Type | Multiplicity | Description
--- | --- | --- | ---
name | property PolyStringType | [0,1] | Human-readable, mutable name of the object.
description | property string | [0,1] | Free-form textual description of the object.
documentation | property string | [0,1] | AsciiDoc-formatted technical documentation of the object.
subtype | property string | [0,-1] | Type of the object.
fetchResult | property OperationResultType | [0,1] | Result of the operation that fetched this instance of the object.
extension | container ExtensionType | [0,1] | Extension container that provides generic extensibility mechanism.
parentOrgRef | reference ObjectReferenceType | [0,-1] | Set of the orgs (organizational units, projects, teams) that the object relates to.
trigger | container TriggerType | [0,-1] | Triggers for this object.
metadata | container MetadataType | [0,1] | Meta-data about object creation, modification, etc.
tenantRef | reference ObjectReferenceType | [0,1] | Reference to the tenant to which this object belongs.
lifecycleState | property string | [0,1] | Lifecycle state of the object.
operationExecution | container OperationExecutionType | [0,-1] | Description of recent operations executed on this object (or related objects in special cases).
lensContext | container LensContextType | [0,1] | Model context describing executed operation
policySituation | property anyURI | [0,-1] | The policy situation(s) of this object.
triggeredPolicyRule | property EvaluatedPolicyRuleType | [0,-1] | Triggered policy rules for this object.
policyException | container PolicyExceptionType | [0,-1] | Recorded exception from a policy rule.
diagnosticInformation | property DiagnosticInformationType | [0,-1] | Diagnostic information attached to this object.
indestructible | property boolean | [0,1] | Protection against accidental deletion.
effectiveMarkRef | reference ObjectReferenceType | [0,-1] | Object marks assigned to the shadow.
policyStatement | container PolicyStatementType | [0,-1] | Policy statements to manually add or exclude effective marks of shadow.
effectiveOperationPolicy | container ObjectOperationPolicyType | [0,1] | Effective provisioning policy derived from Shadow marks and resource configuration.
assignment | container AssignmentType | [0,-1] | Set of object's assignments.
iteration | property int | [0,1] | Iteration number.
iterationToken | property string | [0,1] | Iteration token.
archetypeRef | reference ObjectReferenceType | [0,-1] | References to all applicable archetypes, including "indirect" archetypes such as archetype supertypes.
roleMembershipRef | reference ObjectReferenceType | [0,-1] | References to abstract roles (roles, orgs, services) that this focus currently belongs to - directly or indirectly.
delegatedRef | reference ObjectReferenceType | [0,-1] | References to objects (abstract roles as well as users) obtained via delegation.
roleInfluenceRef | reference ObjectReferenceType | [0,-1] | References to abstract roles (roles and orgs) that this focus may directly belong to.
taskIdentifier | property string | [0,1] | Task (lightweight) identifier.
ownerRef | reference ObjectReferenceType | [0,1] | The user that owns this task.
channel | property anyURI | [0,1] |
parent | property string | [0,1] | Parent task.
subtaskRef | reference ObjectReferenceType | [0,-1] | Set of task's subtasks references.
dependent | property string | [0,-1] | Dependent tasks, i.
dependentTaskRef | reference ObjectReferenceType | [0,-1] | Dependent tasks references, i.
executionState | property TaskExecutionStateType | [0,1] | Provides information about the task overall high-level execution state.
schedulingState | property TaskSchedulingStateType | [0,1] | Scheduling state informs about the state of the task regarding its scheduling.
waitingReason | property TaskWaitingReasonType | [0,1] | If the task is waiting (i.
unpauseAction | property TaskUnpauseActionType | [0,1] | What to do after task is unpaused (i.
stateBeforeSuspend | property TaskExecutionStateType | [0,1] | What was the task execution state before it was suspended?
schedulingStateBeforeSuspend | property TaskSchedulingStateType | [0,1] | What was the task scheduling state before it was suspended? It could be either runnable or waiting.
node | property string | [0,1] | Identifier of the node that currently executes this task.
nodeAsObserved | property string | [0,1] | Identifier of the node that executes this task, as observed by querying cluster nodes about tasks that are currently executing.
category | property string | [0,1] | Kind of the task, e.
handlerUri | property anyURI | [0,1] | Handler URI indirectly specifies which class is responsible to handle the task.
result | property OperationResultType | [0,1] | OperationResult that is used to compile task results (parent result).
resultStatus | property OperationResultStatusType | [0,1] | Top-level state of the 'result' (OperationResultType).
objectRef | reference ObjectReferenceType | [0,1] | Object that the task is associated with.
lastRunStartTimestamp | property dateTime | [0,1] | The time when the task run was last started.
lastRunFinishTimestamp | property dateTime | [0,1] | The time when the (last) task run was finished, successfully or unsuccessfully.
completionTimestamp | property dateTime | [0,1] | The moment when the task was marked as closed.
cleanupAfterCompletion | property duration | [0,1] | If set, the task is automatically cleaned up after this time following its completion.
nextRunStartTimestamp | property dateTime | [0,1] | The time when the task should start again, according to the task's defined schedule.
nextRetryTimestamp | property dateTime | [0,1] | If the start of a task was delayed (typically because of unsatisfied execution constraints), the planned retry time is reported here.
progress | property long | [0,1] | Relative metric of task progress.
operationStats | container OperationStatsType | [0,1] | Task-level operation statistics.
stalledSince | property dateTime | [0,1] | From which moment is this task stalled (if applicable)? TRANSIENT.
expectedTotal | property long | [0,1] | Expected target (goal) value of task progress.
recurrence | property TaskRecurrenceType | [0,1] | DEPRECATED.
binding | property TaskBindingType | [0,1] | Whether a recurring task is bound tightly to one node (having allocated a thread on this node for the whole time of task run) or it should by dynamically placed on any suitable node when its run time comes.
executionConstraints | container TaskExecutionConstraintsType | [0,1] | Constraints on task execution, e.
executionEnvironment | container TaskExecutionEnvironmentType | [0,1] | Specification of the environment in which the task should execute.
schedule | container ScheduleType | [0,1] | Task schedule.
threadStopAction | property ThreadStopActionType | [0,1] | What is to be done when the thread allocated to this task stops (e.
modelOperationContext | container LensContextType | [0,1] | Model context of the operation that is to be executed within this task.
policyRule | container PolicyRuleType | [0,1] | Policy rule for the task.
errorHandlingStrategy | container ActivityErrorHandlingStrategyType | [0,1] | Error handling strategy for this task.
autoScaling | container TaskAutoScalingType | [0,1] | Auto-scaling related options.
activity | container ActivityDefinitionType | [0,1] | Definition of the main activity that should be executed within this task.
activityState | container TaskActivityStateType | [0,1] | State of the activity or activities embedded in the task.

- ### Items

  - #### name

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Human-readable, mutable name of the object. It may also be an identifier (login name, group name). It is usually unique in the respective context of interpretation. E.g. the name of the UserType subtype is usually unique in the whole system. The name of the ShadowType subtype is usually unique in the scope of resource (target system) that it belongs to.

    The name may not be human-readable in a sense to display to a common end-user. It is intended to be displayed to IDM system administrator. Therefore it may contain quite a "ugly" structures such as LDAP DN or URL.

    Name is mutable. It is considered to be ordinary property of the object. Therefore it can be changed by invoking usual modifyObject operations. However, change of the name may have side effects (rename process).

    Although name is specified as optional by this schema, it is in fact mandatory for most object types. The reason for specifying the name as optional is that the name may be generated by the system instead of supplied by the clients. However, all objects stored in the repository must have a name.

  - #### description

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Free-form textual description of the object. This is meant to be displayed in the user interface.

  - #### documentation

    Flags: RAM,runtime

    Multiplicity: [0,1]

    AsciiDoc-formatted technical documentation of the object.

  - #### subtype

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Type of the object. It is used to distinguish what a specific object represents. Whether it is a different kind of organizational unit, project, team, or different kind of user, etc.

  - #### fetchResult

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Result of the operation that fetched this instance of the object. It is mostly used to indicate that the object is not complete or there is some problem with the object. This is used instead of exception if the object is part of larger structures (lists as in list/search operations or composite objects). If not present then the "SUCCESS" state is assumed.

    This field is TRANSIENT. It must only be used in runtime. It should never be stored in the repository.

  - #### extension

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Extension container that provides generic extensibility mechanism. Almost any extension property can be placed in this container. This mechanism is used to extend objects with new properties. The extension is treated exactly the same as other object properties by the code (storage, modifications, etc), except that the system may not be able to understand their meaning.

  - #### parentOrgRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    Set of the orgs (organizational units, projects, teams) that the object relates to. This usually means that the object belongs to them but it may have other meanings as well (e.g. user manages an organizational unit).

  - #### trigger

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    Triggers for this object. They drive invocations of corresponding trigger handlers at specified time.

  - #### metadata

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Meta-data about object creation, modification, etc.

  - #### tenantRef

    Flags: RAM,oper

    Multiplicity: [0,1]

    Reference to the tenant to which this object belongs. It is a computed value set automatically by midPoint. It is determined from the organizational structure. Even though this value is computed it is also stored in the repository due to performance reasons.

  - #### lifecycleState

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Lifecycle state of the object. This property defines whether the object represents a draft, proposed definition, whether it is active, deprecated, and so on.

    There are few pre-defined lifecycle states. But custom lifecycle states may also be defined. Pre-defined lifecycle states are:

    - draft: Definition of the new object in progress. The object is NOT active. The definition may change at any moment. It is not ready yet.
    - proposed: Definition of a new object is ready for use, but there is still a review process to be applied (e.g. approval). The object is NOT active. However the definition should not change in this state.
    - active: Active and working definition. Ready to be used without any unusual limitations.
    - deprecated: Active definition which is being phased out. The definition is still fully operational. But it should not be used for new assignments. E.g. it should not be requested, it should not be approved, etc.
    - archived: Inactive historical definition. It is no longer used. It is maintained only for historical, auditing and sentimental reasons.
    - failed: Unexpected error has occurred during object lifecycle. Result of that event is that the object is rendered inactive. The situation cannot be automatically remedied. Manual action is needed.
    TODO adapt this definition regarding the "simulations" feature.

  - #### operationExecution

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    Description of recent operations executed on this object (or related objects in special cases). The number of operations to be kept here is configurable.

  - #### lensContext

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Model context describing executed operation

  - #### policySituation

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    The policy situation(s) of this object. The situations are result of evaluation of the policy rules. This property is recorded for each object and can be used for reporting, diagnostics, target selection in certification campaigns, etc.

  - #### triggeredPolicyRule

    Flags: RAM,runtime,oper

    Multiplicity: [0,-1]

    Triggered policy rules for this object. (Not necessarily complete; subject to specified storage strategy.) This is EXPERIMENTAL functionality. It is possibly to change in the near future.

  - #### policyException

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Recorded exception from a policy rule. The exceptions that are approved are recoded here to avoid re-evaluating and re-approving them all the time. This is EXPERIMENTAL functionality. It is likely to change in the near future.

  - #### diagnosticInformation

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Diagnostic information attached to this object.

  - #### indestructible

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Protection against accidental deletion. If set to true then this object cannot be deleted. If the object needs to be deleted then it has to be modified first to reset this flag.

  - #### effectiveMarkRef

    Flags: RAM

    Multiplicity: [0,-1]

    Object marks assigned to the shadow.

  - #### policyStatement

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Policy statements to manually add or exclude effective marks of shadow.

  - #### effectiveOperationPolicy

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Effective provisioning policy derived from Shadow marks and resource configuration.

  - #### assignment

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Set of object's assignments. Assignments define the privileges and "features" that this object should have, that this object is entitled to. Typical assignment will point to a role or define a construction of an account.

    Assignments represent what the object SHOULD HAVE. The assignments represent a policy, a desired state of things (cf. linkRef, roleMembershipRef).

  - #### iteration

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Iteration number. Starts with 0. It is used to iteratively find unique identifier for the object.

  - #### iterationToken

    Flags: RAM,runtime,oper

    Multiplicity: [0,1]

    Iteration token. String value that is usually a suffix to the identifier based on iteration number. E.g. ".007". It is used to iteratively find unique identifier for the object.

  - #### archetypeRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to all applicable archetypes, including "indirect" archetypes such as archetype supertypes. Contains references to active archetypes only.

    Note: the value of this reference is only updated when object is recomputed. Therefore if a role definition changes then all the affected objects must be recomputed for this reference to be consistent.

    This is an operational property. It is set and managed by the system. It is used for efficient use of archetypes.

  - #### roleMembershipRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to abstract roles (roles, orgs, services) that this focus currently belongs to - directly or indirectly. This reference points to all the roles in the role hierarchy. It only points to the roles that were evaluated as active during last recompute (conditions were true, validity constraints not violated).

    Note: the value of this reference is only updated when a focal object is recomputed. Therefore if a role definition changes then all the affected focal objects must be recomputed for this reference to be consistent.

    Roles mentioned here are those that are NOT obtained via delegation, i.e. "deputy" relations. Relations acquired by delegation are listed in delegatedRef item.

    This is an operational property. It is set and managed by the system. It is used for efficient search of all current role members, e.g. for the purpose of displaying this information in the GUI.

    Note: roleMembershipRef will be probably renamed to something like linkRef or outboundLinkRef. We need to generalize it to contain information on generic links between objects (e.g. between child and its parents).

  - #### delegatedRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to objects (abstract roles as well as users) obtained via delegation. If A1 is a deputy of A, its delegatedRef contains a union of A, A.roleMembershipRef and A.delegatedRef.

    This is an operational property. It is set and managed by the system. It is used for efficient search of all current role members, e.g. for the purpose of displaying this information in the GUI.

  - #### roleInfluenceRef

    Flags: RAM,oper

    Multiplicity: [0,-1]

    References to abstract roles (roles and orgs) that this focus may directly belong to. This reference only points to the next role in the hierarchy. However, it is backed by a "closure" index in the repository subsystem. Therefore it can efficiently support tree-like queries. This reference points to the roles for whose the condition is not true. Therefore it does not reliably show who actually has a role. It shows potential role members - all the object that are possibly influenced when a role definition changes.

    This is an operational property. It is set and managed by the system. It is used for efficient search of all possible role members, e.g. for the purpose of recomputing all role members after the role definition is changed.

    TODO. NOT IMPLEMENTED YET. EXPERIMENTAL. UNSTABLE.

  - #### taskIdentifier

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Task (lightweight) identifier. This is a unique identification of any task, regardless whether it is persistent or transient (cf. OID). Therefore this can be used to identify all tasks, e.g. for the purposes of auditing and logging.

    Task identifier is assigned automatically when the task is created. It is immutable. It is formally set as optional, however it is mandatory for any task to work. Setting it to optional allows creating a task without identifier and generating the identifier during import. However any tasks that live inside midPoint (running or stored in repository) must have valid task identifier.

  - #### ownerRef

    Flags: RAM

    Multiplicity: [0,1]

    The user that owns this task. It usually means the user that started the task or a system user that is used to execute the task. The owner will be used to determine access rights of the task, will be used for auditing, etc. If owner isn't set, currently logged in user is used.

  - #### channel

    Flags: RAM,runtime

    Multiplicity: [0,1]

  - #### parent

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Parent task. This property is used to implement task hierarchies. A task can have a number of children (subtasks) that carry out some of the work. A typical example is when multi-node tasks are used: There is a parent task representing the whole operation (e.g. import from resource), and its children - worker tasks - that acquire buckets of work and carrying them out. The parent waits for the children to finish and then finishes itself.

    If this property is null, this task is a "root-level" task that has no parent.

    Note that the task identifier (not OID) is used here.

  - #### subtaskRef

    Flags: RAM

    Multiplicity: [0,-1]

    Set of task's subtasks references. TRANSIENT attribute. In the repository the parent-child relationship is stored using "parent" property.

  - #### dependent

    Flags: RAM,runtime

    Multiplicity: [0,-1]

    Dependent tasks, i.e. tasks that wait for the completion of this task. Task identifiers (not OIDs) are used here.

  - #### dependentTaskRef

    Flags: RAM

    Multiplicity: [0,-1]

    Dependent tasks references, i.e. tasks that wait for the completion of this task. TRANSIENT attribute. In the repository only the identifiers are stored (see "dependent" attribute).

  - #### executionState

    Flags: RAM,runtime,AVals:5

    Multiplicity: [0,1]

    Provides information about the task overall high-level execution state. It tells whether the task is running/runnable, waits for something or is done. This state is to be displayed to the user.

  - #### schedulingState

    Flags: RAM,runtime,AVals:4

    Multiplicity: [0,1]

    Scheduling state informs about the state of the task regarding its scheduling. It is generally the same as execution state, but can differ from it e.g. when task trees are involved: When a task tree is executing, the root task is technically waiting for the children (so scheduling state is WAITING) but from the high level point of view it is executing (so execution state is RUNNING).

  - #### waitingReason

    Flags: RAM,runtime,AVals:2

    Multiplicity: [0,1]

    If the task is waiting (i.e. schedulingState = WAITING), what is this task waiting for? Must be null if the task is not waiting for anything.

  - #### unpauseAction

    Flags: RAM,runtime,AVals:3

    Multiplicity: [0,1]

    What to do after task is unpaused (i.e. stopped waiting)? The default for single-run tasks is executeImmediately (mainly for backwards compatibility reasons); the default for recurring tasks is reschedule. It is expected that this item is set by the code that puts the task into waiting state.

  - #### stateBeforeSuspend

    Flags: RAM,runtime,AVals:5

    Multiplicity: [0,1]

    What was the task execution state before it was suspended?

  - #### schedulingStateBeforeSuspend

    Flags: RAM,runtime,AVals:4

    Multiplicity: [0,1]

    What was the task scheduling state before it was suspended? It could be either runnable or waiting. This is important because we want to restore the correct state on resume.

  - #### node

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Identifier of the node that currently executes this task. (In case of node crash, the value here may be out-of-date.)

  - #### nodeAsObserved

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Identifier of the node that executes this task, as observed by querying cluster nodes about tasks that are currently executing. TRANSIENT. This value is not stored in the repository. (It is currently not possible to use it for filtering or sorting.)

  - #### category

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Kind of the task, e.g. live sync, reconciliation, workflow, import from resource. Used mainly for the GUI.

  - #### handlerUri

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Handler URI indirectly specifies which class is responsible to handle the task. The handler will execute reaction to a task lifecycle events such as executing the task, task heartbeat, etc. Note that activity-based tasks do not need a handler URI. They are executed under the activity-based task handler.

  - #### result

    Flags: RAM,runtime

    Multiplicity: [0,1]

    OperationResult that is used to compile task results (parent result).

  - #### resultStatus

    Flags: RAM,runtime,AVals:8

    Multiplicity: [0,1]

    Top-level state of the 'result' (OperationResultType). It is put here for ease of use - mainly filtering, displaying, and so on.

  - #### objectRef

    Flags: RAM

    Multiplicity: [0,1]

    Object that the task is associated with. Tasks may be associated with a particular objects. This item is either filled-in by the client (when using pre-4.4 configuration), or it is filled-in automatically by the activity handler at the start of the activity run.

  - #### lastRunStartTimestamp

    Flags: RAM,runtime

    Multiplicity: [0,1]

    The time when the task run was last started.

  - #### lastRunFinishTimestamp

    Flags: RAM,runtime

    Multiplicity: [0,1]

    The time when the (last) task run was finished, successfully or unsuccessfully. (If node crashes, this attribute is not updated.)

  - #### completionTimestamp

    Flags: RAM,runtime

    Multiplicity: [0,1]

    The moment when the task was marked as closed. (May be different from lastRunFinishTimestamp, e.g. when task waits for its children to finish and then closes automatically.)

  - #### cleanupAfterCompletion

    Flags: RAM,runtime

    Multiplicity: [0,1]

    If set, the task is automatically cleaned up after this time following its completion.

  - #### nextRunStartTimestamp

    Flags: RAM,runtime

    Multiplicity: [0,1]

    The time when the task should start again, according to the task's defined schedule. (Null if no further run is scheduled.) Ad-hoc (retry) run times, like those stemming from unsatisfied execution constraints, are NOT considered here. They are covered by nextRetryTimestamp property. TRANSIENT. This value is not stored in the repo, it is queried dynamically. (It is currently not possible to use it for filtering or sorting.)

  - #### nextRetryTimestamp

    Flags: RAM,runtime

    Multiplicity: [0,1]

    If the start of a task was delayed (typically because of unsatisfied execution constraints), the planned retry time is reported here. TRANSIENT. This value is not stored in the repo, it is queried dynamically. (It is currently not possible to use it for filtering or sorting.)

  - #### progress

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Relative metric of task progress. The meaning of this attribute is specific to particular task handler. Mostly obsoleted by the activity framework. The progress is now stored in .../activityState/progress/committed and uncommitted.

  - #### operationStats

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Task-level operation statistics.

  - #### stalledSince

    Flags: RAM,runtime

    Multiplicity: [0,1]

    From which moment is this task stalled (if applicable)? TRANSIENT. This value is not stored in the repo, it is queried dynamically. (It is currently not possible to use it for filtering or sorting.)

  - #### expectedTotal

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Expected target (goal) value of task progress. Perceived progress is computed as a ratio of progress/expectedTotal. May be null; in that case we just do not know how much progress we should expect. DEPRECATED. This property is not used by standard (activity-based) tasks. It will be eventually removed, after all tasks are migrated to activities. For activity-based tasks, it is replaced by .../activityState/progress/expectedInCurrentBucket and - if requested - .../activityState/progress/expectedTotal.

  - #### recurrence

    Flags: RAM,runtime,AVals:2

    Multiplicity: [0,1]

    DEPRECATED. Moved to schedule/recurrence and made optional.

  - #### binding

    Flags: RAM,runtime,AVals:2

    Multiplicity: [0,1]

    Whether a recurring task is bound tightly to one node (having allocated a thread on this node for the whole time of task run) or it should by dynamically placed on any suitable node when its run time comes.

  - #### executionConstraints

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Constraints on task execution, e.g. a execution group, allowed/disallowed nodes, etc.

  - #### executionEnvironment

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Specification of the environment in which the task should execute. An example is caching profile that should be used.

  - #### schedule

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Task schedule. Specifies when and how often to execute the task.

  - #### threadStopAction

    Flags: RAM,runtime,AVals:4

    Multiplicity: [0,1]

    What is to be done when the thread allocated to this task stops (e.g. via node shutdown or node crash).

  - #### modelOperationContext

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Model context of the operation that is to be executed within this task. This is NOT a live information: it is a serialized form of a model context. Currently there is a specialized task handler that takes this context, unmarshalls and executes it. Note: This item will be moved to an activity definition in the future.

  - #### policyRule

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Policy rule for the task. E.g notify user 5 days before their account expires. DEPRECATED. Moved to the FocusValidityScanWorkDefinitionType.validityConstraint.

  - #### errorHandlingStrategy

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Error handling strategy for this task. EXPERIMENTAL. DEPRECATED. Set error handling strategy in activity instead.

  - #### autoScaling

    Flags: RAM,runtime

    Multiplicity: [0,1]

    Auto-scaling related options. Eventually, this item will be marked as operational and filled-in dynamically based on information in activities.

  - #### activity

    Flags: elaborate,RAM,runtime

    Multiplicity: [0,1]

    Definition of the main activity that should be executed within this task.

  - #### activityState

    Flags: RAM,runtime

    Multiplicity: [0,1]

    State of the activity or activities embedded in the task.